Factory Crash (2015)

  • A physiotherapy game for the company "Bio Gaming".

  • A sort of tower defense game controlled with a kintec motion detection camera.

  • Randomly generated levels.

My part in production:

  • Programming.

  • 3D objects, materials and animations integration.

  • Part of the “Global Game Jam 2015” Event, where you had to team up and create a game in less than 48 hours according to the “theme”.

  • A humoristic game in which you play a dolphin judge with a quick flipper on the "execution" button.

My part in production:

  • Programming.

  • Pixel art Game design.

  • Level design.

  • Writing.

  • Voice acting.

All Rise (2015)

Kampai Tour (2013)

  • A 3D tour in the restaurant.

  • An interactive menu.

  • Particle effects.

  • Mobile competability.

My part in production:

  • Managment of another developer.

  • Development and coding.

  • Part of the “Global Game Jam 2013” Event, where you had to team up and create a game in less than 48 hours according to the “theme”.

  • An emotional art game about the cycle of life.

My part in production:

  • One of the two programmers for the project.

  • 2D graphics implementation using the UNI2D plugi-in.

  • Game design

  • Level design

Tomorrow (2013)

Arena of Champions (2013)

  • A multiplayer arena.

  • Turn based fighting mechanism

  • Many unique characters

My part in production:

  • Writer for the character plots.

ABOUT ME

Experienced and hard working Unity 3D developer since 2011.

Specializing in expertly made mobile games and applications, AR and VR apps and 3d games.

I am located in Israel.

Contact me if you need an Unity expert for your project.



© 2014 by Arseney Sorokin.

NEED a developer?
CALL ME +972(5)2-5612877
OR E-MAIL gamingrebornstudio@gmail.com